Brutal Strike

 Senior developer 
  
Summary I am a creator of augmented reality collaboration and a developer of a mobile game with 50 million downloads. I am a trailblazing problem solver, native C# thinker and Unity 3D guru. 
  
  
Skills 

Programming languages 

C# 

SQL 

Technologies 

Unity 3D 

ASP 

Android, iOS native 

Google Play 

Mongodb 

TCP, HTTP, IRC 

Other 

Multiplayer games 

In-app purchases 

  

Education 

 

 

2009 

Bachelor of Science (B.Sc.) 

System administration, electronics / Koulutuskeskus Sedu 

 

  
Experience 

January 2016 - present 

Software developer / Delta Cygni Labs Oy 

I am creating distributed real time augmented reality for enterprise video remote collaboration. My focus is on the front end with Unity 3D and C#, native iOS, ARKit/ARCore libraries, point clouds, and solving hard tasks to make the app fast 

December 2011 – April 2014 

TrackRacing Online/TrackRacing Pursuit 

I made Realistic car destruction, multiplayer, level editor, voice chat, account system. Games are on Android, Windows phone 8, iOS, PC. I wrote game on c#/unity3d and server on php/linux/photoncloud 

December 2011 – April 2014 

Lead Programmer / Critical Force Entertainment Ltd 

I created game using Unity3d engine I wrote account server on php and mysql that run on dedicated windows 2003 server that I bought and setup. Game was using photon cloud and I wrote chat on .net sockets which ran smoothly with over 10000 ccu, now it has about 50 milion downloads android version and web version each 

  
 

Resume

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Favorite influencers: Palmer Luckey, Elon Musk, George Hotz